We have been working hard in December, just like Santa Claus’ little helpers. Thanks to the continuous developments on the notification system, we have launched the following updates:
- Added the Min. Number of Previous Matches event under the Likelihood type on the custom notifications system. From now on, it’s possible for likelihood/averages notifications to specify the number of previous matches (1 to 10) the criteria applies to. By setting the value of the field on 10 you will avoid notifications where has been less than 10 previous games. If the value is not set, you will get a lot of notifications where teams/games are with a high past likelihood (80, 90, or 100) percentages. But this was only the case in 1 previous match – as opposed to say 10, which is much better obviously.
- Added a new event called Averages. It means you can create a rule where you specify an average number of half-time or full-time goals, for instance. Other possible values are: Dang. attacks; Goals to shots ratio; Avg. Total Shots; Avg. Off-target; Avg. On-target; Avg. Corners; Avg. Red/Yellow Cards. FT stands for Full-time, HT stands for Half-time.
Besides that, we have managed to boost the app’s performance in terms of loading; it takes less than a second to open a single match page. Wait no more; sign up now to enhance your betting experience, as well as receive in-play alerts on the app!
We have spent a lot of time on improving the backtesting system lately. Here is a quick rundown of the latest notable updates: We have increased the number of games processed by the backtesting system up to 80,000, which is around one year of games A backtest run takes into account the values of favourited […]
We know nobody wants to hear about the changes “under the hood” such as tweaking the backtesting system and server. Therefore, let’s get down to business, we have made the Teams info tab stats filterable by league on the match page. All stats such as averages, likelihood, variance and scoring minutes are calculated based on […]
We are second to none for a damn good reason. Many great features were launched in April, most of them related to the custom notifications system. But there was one, a long-awaited feature, that outshine everything else. Meet the chosen one, one and the only – the backtesting system. The given system gives you a […]
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Many of you are already familiar with the backtesting system, but if you are not, we recommend reading the following article first: In-Play Notifications Backtesting System. In a nutshell, the backtesting system provides you a unique opportunity to determine your custom notifications’ profitability without need to collect data for months. With the latest update – […]
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